************************************************************************** * * * STERN PINBALL, INC. * * (C) COPYRIGHT 2007 - 2010 STERN PINBALL, INC. * * * ************************************************************************** * * * Iron Man * * * ************************************************************************** HELP US, HELP YOU! If you have any suggestions, questions, need technical advice, find errors or have comments, contact us through our website: http://www.sternpinball.com/contact.shtml or call 1-800-542-5377. You can also email software@sternpinball.com to report any software problems. This text file and all other documents relating to this product, playfield components, features, rules, programming and operation are subject to change without notice (Service Bulletins, if applicable, available through our website). V 01.6 - 10-November-2011 ==================== System Changes: - Fixed a boot-up issue where the game would occassionally not power up properly - Modified tilt to handle game images of larger size. - Added a flash image verification at power-up when left flipper is held. - Added a checksum to the end of the image file. - Added an adjustment where you can disable the tilt mechanism when the coin door is opened. - Fixed an issue where auxiliary coils were not being turned off properly. - Fixed a flipper issue where the power coils would be reactivated incorrectly. - Fixed an issue where the number of days remaining in a tournament during attract mode showed incorrectly. - Fixed an issue in an image decompression algorithm. - Added checksum generation for blocks read and programmed. - Added some amount of error detection/recovery. - Fixed the 5x5 font. - Modified USB code to be more efficient. - Compressed some artwork for memory management. - Fixed a motor issue where it ran in the wrong direction. - Fixed some minor font issues. - Fixed deltronics S timings ticket redemption. - Added premium i/o unlock code. - Added serial port connection software and interface. - Fixed an issue with test mode and flippers. - Fixed a bug with the test menu system that resulted in flippers being switched off during test. - Renamed 'standard' to 'classic'. - Added Utility/installs menu (UTIL/INST) subitems now displays. - Added a check to see if multiple sets of adjustment overrides are installed. Game Changes: - Added instant info. V 01.5 - 9-September-2010 ==================== - removed iron monger middle position switches/logic as they were not being used. - The background lamp effect for wizard mode multiball was not toggling the 'on_phase'. This has been corrected. - Wizard mode multiball background lamp effect was not setting mask bits for some shot lamp string to show up. This has been corrected. - Fixed bogey ramp adjustment. - Fixed capitalization issues. - Changed DoD hurry-up scoring from 50M->25M to 35M->15M. - Iron monger attack was not checking all of the right things before deciding it was OK to start the mode. This has been corrected. V 01.4 - 28-April-2010 ==================== - fixed a speech bug where OS talked too frequently during Iron Monger Multiball. V 01.3 - 27-April-2010 ==================== - Changed Bogey scoring. - Changed Whiplash scoring. - Changed Iron Monger scoring. - Added speech for Iron Monger multiball. - Removed spinner effects. - Added Iron Monger Super Jackpot award dots, sounds, and shaker motor shaking. - Fixed up text offsets for bonus. V 01.2 - 26-April-2010 ==================== - French text added. - Added more Tony Stark, Jarvis speech. - Cleaned up mini wizard mode background display effect. - Added shaker motor code to Iron Monger, Whiplash and Do or Die. - Added code to pause the Whiplash Multiball ball timer while the multiball is starting. V 01.1 - 21-April-2010 ==================== - Italian text added. - Fixed a problem where War Machine jackpot arrows were turned off during a jackpot lightshow. - Added shaker motor shaking to mini wizard mode (Jericho). Added dots for shot awards. Spinner and pop bumper lamps now on solid instead of blinking. - Fixed a problem that caused the Iron Monger magnet to possibly fire multiple times at the start of Iron Monger Multiball. - Added shaker code to FastScoring, Hurryup, IronMan targets, Bogey Chase, War Machine & War Machine Multiball. - S.H.I.E.I.D add-a-ball was not restarting multiballs when awarded during the grace period. This has been corrected. - Added monger magnet toss to Iron Monger Multiball and Jericho. - Increased the volume on some speech. V1.0 - April 19, 2010 ===================== - initial release