************************************************************************** * * * STERN PINBALL, INC. * * (C) COPYRIGHT 2007 - 2011 STERN PINBALL, INC. * * * ************************************************************************** * * * TRON LE * * * ************************************************************************** HELP US, HELP YOU! If you have any suggestions, questions, need technical advice, find errors or have comments, contact us through our website: http://www.sternpinball.com/contact.shtml or call 1-800-542-5377. You can also email software@sternpinball.com to report any software problems. This text file and all other documents relating to this product, playfield components, features, rules, programming and operation are subject to change without notice (Service Bulletins, if applicable, available through our website). V1.4 - November 10, 2011 ======================= System Changes: - Fixed a boot-up issue where the game would occassionally not power up properly - Modified tilt to handle game images of larger size. - Added a flash image verification at power-up when left flipper is held. - Added a checksum to the end of the image file. - Added an adjustment where you can disable the tilt mechanism when the coin door is opened. Game Changes: - Fixed music requests during volume change. - Added instant info display. - Added extra check to secure the combo shot ID list. - Added checksum hook. - Recognizer bank and disc hits that advance to start disc multiball were allowed during End of Line multiball. This has been corrected. V1.3 - July 28, 2011 ======================= - Added proper wire colors for the L.E.D. lamps. - Doubled the amount of time the total bonus is displayed. - Added art for extra ball award. - Fixed 5x5 font. - Added extra ball to daft punk spellout. - Recognizer now moves with the lamps. - Removed the background light tube effect for the disc which was causing other background light tube effects (zuse, gem, etc.) to not run when the spinning disc was active. Spinning disc light tube background effects have plenty of coverage elsewhere (as they should). - Added a lamp effect for game over. - Fixed a problem with the special not lighting up when "light special" was given out from Flynn's arcade. - Right orbit post is now not raised during the bumpers mode if a combo is available on the right orbit. If the right orbit post is raised due to the bumpers mode, then the right orbit awards are given out on the first spinner hit, since the right orbit switch is not accessible. - Added attract mode flipper button speech. - Fixed a problem where shooting the right loop to re-light Flynn's Arcade was not updating the Flynn's Arcade lamp correctly. - Tweaked out new attract mode light show. - Disc background lamp effect now flashes the disc flasher blue during disc multiball and portal. - fixed a problem where the recognizer 3-bank motor didn't stopped at the desired limit switch. - fixed a problem where the recognizer 3-bank motor was causing the device to ball search 2 times instead of just one. V1.1 - July 11, 2011 ======================= - recognizer lamp positions 1 & 3 were swapped. - fixed a bug where completing the CLU lanes was causing the shoot again lamp to blink when it should not have been. V1.0 - June 27, 2011 ======================= - Initial release.