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<title>STERN Pinball Blog Posts</title>
<description>STERN Pinball Blog Posts</description>
<link>http://www.sternpinball.com/rss.aspx?feed=blog</link>
<lastBuildDate>9/10/2010 9:07:42 PM</lastBuildDate>
<pubDate>9/8/2010 2:16:07 PM</pubDate>


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<title><![CDATA[New Instructional Series Videos ]]></title>
<description><![CDATA[<p>13 brand new videos from Stern headquarters.&nbsp; Learn how to set up your machine and make sure you are ready to flip.</p>
<p>http://www.sternpinball.com/Media/Videos/instructional-series.aspx</p>]]></description>
<link>/Community/Blogs/news/new-instructional-series-videos.aspx</link>
<pubDate>9/8/2010 2:16:07 PM</pubDate>
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<title><![CDATA[Jaime Flowers Wins the Guitar!]]></title>
<description><![CDATA[<p>Jamie Flowers of Chesapeake, VA wins the ESP guitar giveaway.</p>
<p>Now he can rock as well as flip!</p>
<p>Stay tuned for more great giveaways from Stern Pinball.<img src="/upload/Homepage/Promotion/Home_Promotional_Images_GG260.jpg" alt="" /></p>]]></description>
<link>/Community/Blogs/contests/jaime-flowers-wins-the-guitar.aspx</link>
<pubDate>9/2/2010 12:51:03 PM</pubDate>
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<title><![CDATA[ESP Guitars/Stern Pinball Guitar Giveaway]]></title>
<description><![CDATA[<p><img src="/upload/Homepage/Promotion/Home_Promotional_Images_GG260.jpg" alt="" /></p>
<p><a href="/Contest/esp-guitarsstern-pinball-guitar-giveaway.aspx">http://www.sternpinball.com/Contest/esp-guitarsstern-pinball-guitar-giveaway.aspx</a></p>]]></description>
<link>/Community/Blogs/contests/esp-guitarsstern-pinball-guitar-giveaway.aspx</link>
<pubDate>7/29/2010 4:13:34 PM</pubDate>
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<title><![CDATA[Pinball At Comicon - Time For A Comeback?]]></title>
<description><![CDATA[<p><a href="http://www.nerdblerp.com/story/2010-07-27-pinball-at-comicon---time-for-a-comeback">http://www.nerdblerp.com/story/2010-07-27-pinball-at-comicon---time-for-a-comeback</a></p>
<div class="story">
<h1><a href="http://www.nerdblerp.com/story/2010-07-27-pinball-at-comicon---time-for-a-comeback"></a></h1>
</div>
<div class="story">by <a href="http://www.nerdblerp.com/user/Pinwizkid?page=Main">Pinwizkid</a></div>
<div class="story">07/26/2010 10:49 PM</div>
<div class="story">
<p>For those of you keeping score at home, pinball has been losing a pretty nasty battle the last over the last 15 years.&nbsp; What was once a more popular and profitable form of entertainment that the ENTIRE motion picture industry, pinball has been reduced to a fading glimmer of what it once was.&nbsp; There is only one manufacturer of pinball machines left in the world - <a href="/">Stern Pinball</a>... However, things have gotten very exciting in the industry again, as Stern has begun a huge campaign to get both kids and adults back into what is truly one of America's greatest contributions to the world of gaming.</p>
<p><br /><img style="width: 720px; height: 540px;" src="http://media.nerdblerp.com/uploaded/2010/07/1280199671_Stern_at_comicon.jpg" alt="" /></p>
<p>With Stern's recent release of <em>Iron Man</em>, their appearance at the 2010 Comicon is both smart and warranted.&nbsp; Stern has been uploading a nearly un-ending stream of photos from their booth at Comicon on their new facebook page, which was created as part of this massive new campaign to get the company, and pinball as a whole, back on its feet.&nbsp;</p>
<p>Space must have been at a premium at Comicon this year, as Stern only had room to setup one machine.&nbsp; Clearly, setting up one of their <em>Batman</em> machines (released in 2008, and in my opinion, Stern's best offering since <em>Monopoly</em> in 2001) would have been icing on the cake, but I suppose beggers can only be choosers when they work for Sony or Microsoft.</p>
<p>John Borg, designer of titles such as<em> Jurassic Park</em> and <em>Sharkey's Shootout</em> handled the playfield design on<em> Iron Man</em>, while Lyman Sheats (who is considered one of the world's greatest pinball players) handled the programming duties.&nbsp; <em>Iron Man</em> features an Iron Monger action figure that pops out of the playfield, letting the player hack away with the silver ball. &nbsp;</p>
<p>&nbsp;<br /><img style="width: 720px; height: 540px;" src="http://media.nerdblerp.com/uploaded/2010/07/1280200473_Stern_Joker.jpg" alt="" /></p>
<p>So what's next for Stern?&nbsp; Well, it seems as though their plans to produce an Avatar pinball machine have been revived in time to coincide with the DVD release of last year's mega hit feature.&nbsp; Legendary game designer Steve Ritchie had already drawn the playfield for Avatar before the game was scrapped due to what must have been tricky (and by that I mean expensive) licensing issues.&nbsp; Stern announced that a photoshoot for the new machine has been scheduled, and we'll be sure to get those images to you right away.</p>
<p><br />I'm Brendan by the way.... Great to be here!</p>
</div>]]></description>
<link>/Community/Blogs/news/pinball-at-comicon-time-for-a-comeback.aspx</link>
<pubDate>7/27/2010 10:48:57 AM</pubDate>
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<title><![CDATA[Avatar Pinball This August ]]></title>
<description><![CDATA[<p>You all know about the record breaking 3-D movie Avatar.&nbsp; Worldwide this<br />has been an amazing success.&nbsp; Avatar is the highest earning movie of all<br />time, having grossed $2.7 billion worldwide. If you did not see Avatar in 3-D, you are going to have a chance to see it in 3-D very soon at a theater near you.&nbsp; Avatar is soon to be re-released in 3-D movie theaters throughout the world, and 8 new minutes of never before seen film. Some release dates have been announced, including:<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; U.S.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; August 27<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Australia&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; August 26<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Russia&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; August 26<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; UK&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; August 27<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; India&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; August 27<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Belgium&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; September 8<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Spain&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; September 17<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Japan&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; October 16<br />More announcements will follow.&nbsp; The excitement of Avatar will continue<br />with the release later this year of the DVD in 3-D.</p>
<p>Our production of Avatar pinball will begin in the middle of August,<br />with export games first and in time to reach our overseas export markets as the<br />post summer selling season begins.&nbsp; Domestic shipments should start<br />early in September.</p>
<p>To capture the full excitement of the 3-D Avatar movie, our pinball has<br />a sensational 3-D backglass.&nbsp; Its depth, clarity and color are<br />amazing.&nbsp;</p>
<p>In Avatar pinball, you as player are the hero Jake Sully.&nbsp; Capture the<br />pinball in the transporter link, a case that reveals a Jake figurine,<br />and transform yourself into his Avatar.&nbsp; Then, after a series of<br />challenges, get past the motorized up/down target bank protecting<br />Colonel Quaritch and fight the Colonel in his AMP Suit, aiming your<br />pinball at him.&nbsp; As you overtake the Colonel, his AMP Suit crashes to<br />the ground and you save the Na'vi people from total destruction.&nbsp; Avatar<br />pinball also features a twisting ramp, the magnet for random ball play,<br />and lots of multi-ball action.</p>
<p>Avatar pinball has lots of great sound, including speech and sound<br />effects from the movie as well as original voice over by actor Stephen<br />Lang, who plays Colonel Quaritch in the movie.</p>
<p>As we always do, we have been playing Avatar pinball without art, and<br />tests begin with temporary art, allowing for changes that may still be<br />necessary for final Licensor approval.</p>
<p>Official pictures will be available early August. Stay tuned for more info.</p>]]></description>
<link>/Community/Blogs/news/avatar-pinball-this-august.aspx</link>
<pubDate>7/19/2010 11:06:33 AM</pubDate>
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<title><![CDATA[Chuck Hess Wins The Ironman Pinball PIzza Party]]></title>
<description><![CDATA[<p>Congratulations to Chuck Hess!&nbsp; His gameroom was chosen to host his own Ironman Pinball Pizza Party.&nbsp; We hear Chuck loves Pizza and Pinball so its a perfect match . We had so many great entries it seemed impossible to only pick one.&nbsp;</p>
<div class="three_column_double_wide">
<div class="post_content">
<p>Chuck's gameroom really caught our eye take a look.</p>
<p>&nbsp;</p>
<p><img src="/upload/Community/arcade.jpg" alt="" /></p>
</div>
</div>]]></description>
<link>/Community/Blogs/news/chuck-hess-wins-the-ironman-pinball-pizza-party.aspx</link>
<pubDate>7/1/2010 2:23:44 PM</pubDate>
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<title><![CDATA[Chuck Hess Wins The Iroman Pinball PIzza Party ]]></title>
<description><![CDATA[<p>Congratulations to Chuck Hess!&nbsp; His gameroom was chosen to host his own Ironman Pinball Pizza Party.&nbsp; We hear Chuck loves Pizza and Pinball so its a perfect match . We had so many great entries it seemed impossible to only pick one.&nbsp;</p>
<p>Chuck's gameroom really caught our eye take a look.</p>
<p><img src="/upload/Community/arcade.jpg" alt="" /></p>]]></description>
<link>/Community/Blogs/contests/chuck-hess-wins-the-iroman-pinball-pizza-party.aspx</link>
<pubDate>7/1/2010 2:16:08 PM</pubDate>
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<title><![CDATA[Shop The Stern Store ]]></title>
<description><![CDATA[<p><strong>Shop the Stern Store &ndash;</strong> Stern Pinball Inc. brings you a brand new e store with a great assortment of Stern branded clothing and accessories including t-shirts, hats , sweatshirts, stickers and more. The &ldquo;Shop The Stern Store&rdquo; button can be found at the top of the Stern Pinball website&nbsp;&nbsp; Dealers and distributors email <a href="mailto:jody.dankberg@sternpinball.com">jody.dankberg@sternpinball.com</a> for wholesale pricing and to place your order.&nbsp;Enjoy...</p>
<p>&nbsp;</p>
<p>&nbsp;<img src="/upload/Homepage/Promotion/Home_Promotional_Images_SWAG.jpg" alt="stern store " /></p>]]></description>
<link>/Community/Blogs/news/shop-the-stern-store.aspx</link>
<pubDate>7/1/2010 11:53:26 AM</pubDate>
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<title><![CDATA[IFPA 7]]></title>
<description><![CDATA[<p>The greatest players from around the globe came to compete and play their best to win the title of IFPA Champion!</p>
<p><a href="http://www.pinballnews.com/shows/ifpa7/index3.html">http://www.pinballnews.com/shows/ifpa7/index3.html</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></description>
<link>/Community/Blogs/news/ifpa-7.aspx</link>
<pubDate>6/21/2010 11:13:42 AM</pubDate>
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<title><![CDATA[Q & A with Gary Stern ]]></title>
<description><![CDATA[<p><span style="font-family: Times; font-size: small;"><strong>Question and Answer Session with Mr. Gary Stern &ndash; Founder, CEO and Chairman of Stern Pinball, Inc.</strong></span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; Gary, there seems to be a lot going on at your company these days.&nbsp; Can you tell us a little about it?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; Yes, we&rsquo;re living in interesting times, aren&rsquo;t we?&nbsp; Pinball was born during the Great Depression and the industry has never seen economic times like that until the current Great Recession started in the second half of 2008.&nbsp; When the credit markets froze, it caught our entire industry (and most of the world) by surprise.&nbsp; Our games are expensive to design and build and, as a result, their price points are relatively high.&nbsp; Most buyers end-up financing their purchases.&nbsp; When they couldn&rsquo;t get credit, they had no choice but to slow buying.</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; Are things getting any better today?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; A little.&nbsp; The credit markets are starting to open up a bit but there&rsquo;s still a lot of bad economic news out there so buyers are understandably skittish.&nbsp; But we are seeing pick-ups in volume, which is encouraging.</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; What has the company been doing in light of the times?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; In November of 2009 we partnered with a group that has been helping us in many different ways.&nbsp; They brought capital to the table and expertise that complements skills we already had in-house.&nbsp; They&rsquo;ve helped us shore up the business, think through the future direction and execute several initiatives that are in various stages of completion.</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; Can you give us a few examples?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; Sure.&nbsp; A few of the items that are visible to the public include upgrading our on-line presence.&nbsp; We recently launched a new website and upgraded our Facebook, Twitter and YouTube sites.&nbsp; Our primary goals with those efforts have been to provide additional places for pinball fans to get together and to raise overall awareness of the game.&nbsp;&nbsp;&nbsp; We&rsquo;ve also begun to test what we call a &ldquo;Standard&rdquo; version of our games that is designed for what we believe is a largely untapped segment of the market.&nbsp; Buyers in this segment are interested in owning a pinball game that is simpler than our traditional &ldquo;Pro&rdquo;&nbsp; (coin-op) model.&nbsp; With fewer features, the game also carries a lower price.&nbsp; </span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; Does the introduction of the &ldquo;Standard&rdquo; model mean that the company will be moving away from the types of games it has produced traditionally?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; Not at all.&nbsp; We will continue to produce our main &ldquo;Pro&rdquo; models with features designed for location play and, of course, our &ldquo;Premium&rdquo; models that are designed for pinball enthusiasts and collectors.&nbsp; In fact, we hope that we&rsquo;ll be able to incorporate some of the results from our R&amp;D work associated with the &ldquo;Standard&rdquo; model into our more expensive models.&nbsp; The goal is to bring down costs and price points without adversely effecting game play. </span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; What other things are you working on at the company?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; We have many other initiatives underway including improving our product development and manufacturing processes and leveraging the e-commerce capabilities of our new website.&nbsp; As volume picks up, we also expect to add talented new people to our team.&nbsp; We&rsquo;re also excited about the new titles that we anticipate bringing to market later this year and in 2011.&nbsp; It&rsquo;s been a tough stretch, but our optimism is growing.</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; Your last few games were developed with your in-house design team.&nbsp; Do you expect to use outside designers in the future?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; Absolutely.&nbsp; Our in-house team has really done a great job on the last few games but it&rsquo;s important to partner with outside designers too.&nbsp; We will continue to do that.</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; Do you see any major innovations in the game somewhere down the road?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; I think in terms of &ldquo;improvements&rdquo; and &ldquo;innovations&rdquo;.&nbsp; We&rsquo;re constantly looking for ways to improve the game.&nbsp; We&rsquo;re currently focused on reliability and ROI improvements.&nbsp; With regard to innovation, we believe we need to innovate; our market demands it.&nbsp; The rate of innovation is affected by economic conditions of course.&nbsp; There are more resources available for innovation when times are good.&nbsp; Times haven&rsquo;t been so good as of late so out of necessity our pace of innovation has slowed.&nbsp; </span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; Can you give some ideas of the types of innovations you&rsquo;re working on?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; We are beginning to experiment with new ways to make the games more engaging for participants on location.&nbsp; Networking games in different locations is another area of interest to players and us.&nbsp; We&rsquo;re in the early stages of both of those initiatives.</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Q:&nbsp; Thanks very much for your time today.&nbsp; Would you be willing to do this again?</span>&nbsp;</p>
<p><span style="font-family: Times; font-size: small;">Gary:&nbsp; I&rsquo;d be happy to do it again.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span>&nbsp;</p>]]></description>
<link>/Community/Blogs/news/q-a-with-gary-stern.aspx</link>
<pubDate>6/8/2010 10:57:42 AM</pubDate>
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